Gaming forums were ablaze over the weekend as report emerged that the PS5 Pro was shown running a game at 864p resolution in an official reel last week. According to Digital Foundry, who analyzed the videos, Remedy Entertainment’s Alan Wake 2 was running at 864p/60fps and 1260p/30fps in the two modes shown, leaving players confused.
Remedy Entertainment responds to rumor of PS5 Pro running Alan Wake 2 at low resolution
The Digital Foundry analysis that sparked the controversy is paid Patreon content which folks circulated on sites like Reddit and ResetEra. No context was provided beyond a bullet-point summary of the paywalled content and Digital Foundry itself didn’t address the hoopla.
With that out of the way, some tech-minded folks have said that the reactions to Digital Foundry’s claim are premature because: a. The outlet was analyzing a YouTube video rather than actual gameplay, and b. The PS5 Pro’s PSSR will be used to upscale lower resolutions to 4K.
However, some have disputed the latter, arguing that the render resolution should be higher than 864p on the PS5 Pro.
In the midst of the heated debate, Remedy’s head of communications Thomas Puha popped into ResetEra with the following statement:
Remedy’s games and resolution discussion pops up every once in a while. Image quality matters more than resolution, not that I’m confirming anything. We’ll drop some details on the PS5 Pro version of Alan Wake 2 in the coming weeks with some assets too. I think the version will be a pleasant surprise, but hard to tell these days.
In other words, wait for the official information.
The post PS5 Pro Reportedly Shown Running a Game at 864p/60FPS, Dev Responds appeared first on PlayStation LifeStyle.
Source Agencies